Computing Community Consortium Blog

The goal of the Computing Community Consortium (CCC) is to catalyze the computing research community to debate longer range, more audacious research challenges; to build consensus around research visions; to evolve the most promising visions toward clearly defined initiatives; and to work with the funding organizations to move challenges and visions toward funding initiatives. The purpose of this blog is to provide a more immediate, online mechanism for dissemination of visioning concepts and community discussion/debate about them.


Catalyzing Computing Podcast Episode 24 – Game-Based Learning and Photovoltaics with Erik Verlage (Part 2)

June 22nd, 2020 / in CCC, podcast / by Khari Douglas
Erik Verlage headshot

Erik Verlage

A new episode of the Computing Community Consortium‘s (CCC) podcast, Catalyzing Computing, is now available. This is part 2 of Khari Douglas’ interview with Dr. Erik Verlage, a research scientist at MIT who creates digital learning tools for photonics education. He is developing 3-D virtual lab environments that allow users to interact with micron-scale photonic circuit components, enabling self-directed learning for the emerging photonics workforce. His research areas include integrated photonics, photovoltaic materials, and photoelectrochemistry. In this episode, Erik continues to discuss building educational games and using games, virtual reality, and augmented reality for job training. If you’re interested in playing one of the games mentioned on the podcast, you can reach Erik Verlage at everlage@mit.edu

You can stream the episode in the embedded player below or find it on Apple Podcasts | Spotify | Stitcher | Google Play | Blubrry | iHeartRadio | Youtube. Download the episode transcript here

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https://soundcloud.com/compcomcon/game-based-learning-and-integrated-photonics-with-erik-verlage-part-2

 

 

Catalyzing Computing Podcast Episode 24 – Game-Based Learning and Photovoltaics with Erik Verlage (Part 2)

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